/*----------------------------------------------------------------------------- The contents of this file are subject to the Mozilla Public License Version 1.1 (the "License"); you may not use this file except in compliance with the License.You may obtain a copy of the License at http://www.mozilla.org/MPL/MPL-1.1.html Software distributed under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the specific language governing rights and limitations under the License. The Original Code is Fever Framework code. The Initial Developer of the Original Code is Romain Ecarnot. Portions created by Initial Developer are Copyright (C) 2006 the Initial Developer. All Rights Reserved. Contributor(s): Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. -----------------------------------------------------------------------------*/ /** * Enumeration of constant values for setting the pixel snapping options via * the pixelSnapping property of a Bitmap object. * * @author Romain Ecarnot */ class fever.display.style.PixelSnapping { //------------------------------------------------------------------------- // Constants definition //------------------------------------------------------------------------- /** * A constant value used in the pixelSnapping property of a Bitmap object to * specify that the bitmap image is always snapped to the nearest pixel, * independent of any transformation.. */ public static var ALWAYS : String = "always"; /** * A constant value used in the pixelSnapping property of a Bitmap object to * specify that the bitmap image is snapped to the nearest pixel if it is * drawn with no rotation or skew and it is drawn at a scale factor of 99.9% * to 100.1%. */ public static var AUTO : String = "auto"; /** * A constant value used in the pixelSnapping property of a Bitmap object to * specify that no pixel snapping occurs. */ public static var NEVER : String = "never"; //------------------------------------------------------------------------- // Private implementation //------------------------------------------------------------------------- private function PixelSnapping() {} }